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Blender 4.3 For Complete Beginners

Posted By: ELK1nG
Blender 4.3 For Complete Beginners

Blender 4.3 For Complete Beginners
Published 1/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 11.59 GB | Duration: 13h 51m

Learn how to use Blender 4.3 to start workin with 3D Modeling, Animation, Texturing, and Rendering for Beginners

What you'll learn

Learn how to use and manage the Blender User Interface

Create 3D models using both Mesh and Curve objects

Create Procedural 3D models with Geometry Nodes in Blender

Add Materials and Textures to 3D objects

Create 3D animations

Render scenes using either Cycles or EEVEE

Edit Video in Blender

Manage and control Add-ons

Requirements

No previous experience with Blender is required. You'll start from the basics.

Description

In this introductory workshop on Blender 4.3, you will learn how to get started with the software. This course is designed for total beginners with no prior experience in Blender or 3D modeling. Blender is a powerful, free, and open-source 3D suite that is in high demand across various fields. However, beginners often struggle to navigate its interface and understand its features.The primary objective of this workshop is to provide a simple, easy-to-follow path to help you become comfortable with the software's core functionalities and daily tasks.You will receive a general introduction to Blender, covering topics such as:Blender UI and Editors3D Modeling (Mesh)Procedural Modeling (Geometry Nodes)Modeling with CurvesMaterials and Textures3D AnimationManaging Add-onsRendering with CyclesRendering with EEVEEVideo Editing in BlenderEach topic is tailored for beginners, using straightforward examples to explain concepts clearly. The workshop also includes project files and downloadable references.→  Downloadable Project FilesYou’ll have access to project files and assets to follow along with the lessons and videos. All materials and textures provided in the worksop are in the public domain, allowing you to reuse or redistribute them freely in your projects.Are you ready to begin learning Blender? Let's get started!

Overview

Section 1: Blender UI and 3D Navigation

Lecture 1 How to download Blender?

Lecture 2 Blender UI and Editors

Lecture 3 Workspaces and Reusing Content

Lecture 4 3D Navigation and Shortcuts

Lecture 5 Viewport Shading and Shortcuts

Lecture 6 Managing Default Settings

Lecture 7 Asset Browser and Renaming Objects

Section 2: Add-ons Management and Templates

Lecture 8 Internet Access for Blender

Lecture 9 How to install Add-ons

Lecture 10 Using the Extensions Repository

Lecture 11 Installing External Add-ons

Section 3: 3D Cursor and Object Creation

Lecture 12 What is the 3D Cursor?

Lecture 13 Moving the 3D Cursor with the Snap

Lecture 14 Adding New Objects and Editing Properties

Lecture 15 Enabling the Extra Objects

Lecture 16 Selection Options and Active Object

Section 4: Object Transformation and Units

Lecture 17 Transformations with the Widgets

Lecture 18 Transforming with Shortcuts

Lecture 19 Duplicating Objects and Transformations

Lecture 20 Numeric Transformation and Units

Lecture 21 Resetting the Scale Factor

Lecture 22 Transformations with Snaps

Section 5: Mesh Editing and Extruding

Lecture 23 Using Edit Mode for Mesh Objects

Lecture 24 Deforming Mesh objects in Edit Mode

Lecture 25 Selection Options and the X-Ray toggle

Lecture 26 Creating New Shapes with Extrudes

Lecture 27 Modeling a Low Poly Chair

Section 6: Mesh Modeling Workflows

Lecture 28 Working with the Loop Cut to segment Meshes

Lecture 29 Creating Mirrored Models

Lecture 30 Separating and Joining Mesh Parts

Lecture 31 Bevels for 3D Models

Lecture 32 Insets for 3D Objects

Lecture 33 Round Shapes with the Spin tool

Section 7: Modeling tools - Modifiers

Lecture 34 Adding and managing Modifiers

Lecture 35 Subdivision Surface Modifier

Lecture 36 Mirror Modifier

Lecture 37 Array Modifier

Lecture 38 Boolean Modifier

Lecture 39 Screw Modifier

Lecture 40 Solidify Modifier

Section 8: 2D and 3D Modeling with Curves

Lecture 41 Modeling with Curves

Lecture 42 Using the Extra Curve Objects

Lecture 43 Reference Images for Modeling

Lecture 44 Using Curves with References

Lecture 45 Profile based Modeling with Curves

Lecture 46 Deforming with the Curve Modifier

Section 9: 3D Modeling Tools and Resources

Lecture 47 Cutting objects with the Knife Project

Lecture 48 Using the F2 Add-on

Lecture 49 Shrink and Fatten Circular Shapes

Lecture 50 Crease and Smoothed Edges

Lecture 51 Opening Circular Holes in Mesh and Curve Objects

Section 10: Geometry Nodes (Modifiers)

Lecture 52 Using Geometry Nodes

Lecture 53 Improved Array Modifier

Lecture 54 Groups and copies

Lecture 55 Preparing a Custom Modifier

Section 11: Scattering with Geometry Nodes and Vertex Groups

Lecture 56 Scattering with Geometry Nodes

Lecture 57 Geometry Nodes for Scattering

Lecture 58 Adding Random Transformations

Lecture 59 Vertex Groups and Geometry Nodes

Section 12: Geometry Nodes - Tools

Lecture 60 Starting a Geometry Nodes Custom Tool

Lecture 61 Repeat Zones for Geometry Nodes

Lecture 62 Adding a Scale to the Repeat Zone

Lecture 63 Editing the Custom Menu

Section 13: Materials and Textures

Lecture 64 Using Materials for 3D Models

Lecture 65 Multiple Materials on a Single Object

Lecture 66 Using the Shader Editor

Lecture 67 How to use Image Textures

Lecture 68 File Paths and External Resources

Lecture 69 Using PBR Materials

Lecture 70 Importing USDZ materials from libraries

Lecture 71 Modeling with Textures - Displacement

Lecture 72 Transparency and Reflections

Lecture 73 Reusing materials with libraries

Section 14: Animation and Motion

Lecture 74 Keyframes and Animation Settings

Lecture 75 Animations with Images and Text

Lecture 76 Controlling Animations with Curves

Lecture 77 Using Curves as Animation Paths

Lecture 78 Animating an Arm with Parenting and Constraints

Lecture 79 Creating the project scene

Lecture 80 Parenting and Animation Settings

Lecture 81 Adding Keyframes to the Arm

Lecture 82 Animation Constraints

Lecture 83 Procedural Animation with Rigid Bodies

Section 15: Render and Video Editing

Lecture 84 Managing Cameras for Rendering

Lecture 85 Using the Stored Views Add-on

Lecture 86 Render Basics and Camera Resolution

Lecture 87 Cycles and EEVEE

Lecture 88 Managing Lights for Rendering

Lecture 89 Using Environment Lights - HDR

Lecture 90 Rendering with Cycles

Lecture 91 Rendering with EEVEE

Lecture 92 Rendering Animations

Lecture 93 Exposure Controls for Rendering

Lecture 94 Editing Video with Blender

Beginners looking to get started with Blender,Artists that are looking to migrate to Blender,Designers that need in integrate Blender into their workflows,Anyone looking to start using Blender for 3D production