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Animating Your Imagination: Bringing Your Art To Life In 3D

Posted By: ELK1nG
Animating Your Imagination: Bringing Your Art To Life In 3D

Animating Your Imagination: Bringing Your Art To Life In 3D
Published 4/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 7.76 GB | Duration: 5h 48m

Learn to create Dynamic 3D Animations from 2D artwork with the power of Blender

What you'll learn

Learn straightforward but powerful methods for importing 2D illustrations into Blender and preparing them for 3D animation

Bring 2D illustrations to life with simple animation techniques, with no previous animation experience needed

Dive into the world of textures, materials, and lighting to enhance the visual appeal of your 3D animations.

Explore methods for adding effects, cinematic cameras and dynamic elements to your creations.

Requirements

This course requires some familiarity with 2D image editing software, and a basic understanding of Blender 3D

No prior animation experience is needed and theres no complicated 3d modelling, everything you need to know will be covered in the course

Description

         WHAT YOU'LL LEARNLearn straightforward but powerful methods for importing 2D illustrations into Blender and preparing them for 3D animationBring 2D illustrations to life with simple animation techniques, with no previous animation experience neededDive into the world of textures, materials, and lighting to enhance the visual appeal of your 3D animations.Explore methods for adding effects, cinematic cameras and dynamic elements to your creations.Gain insights into optimization techniques to ensure smooth playback and efficient rendering.Discover the rendering options in Blender you'll need to produce high-quality final renders of your 3D scenes.WHAT YOU'LL NEEDIdeally you'd have experience in 2D image editor software like photoshop or equivalentSome basic knowledge of using Blender 3D If you've ever been curious about the process behind crafting the animated key art splash screens of your favourite media, from movies to video games, this course offers an invaluable opportunity to delve deep into the creative techniques and technical skills required. By enrolling, you'll uncover the secrets behind these mesmerizing visuals and gain the expertise needed to create your own stunning animated masterpieces, empowering you to bring your artistic visions to life - using nothing but your favourite image editor and the completely free, open source Blender 3D

Overview

Section 1: Getting Started

Lecture 1 Section Intro

Lecture 2 Getting Started

Lecture 3 Preparing your 2D Image

Lecture 4 Adding a Reference Image

Lecture 5 Working with ImagePlanes

Lecture 6 Camera Setup

Lecture 7 Background Images Vs ImagePlanes

Section 2: Preparing Your Image - All the steps you need to get it ready for animation

Lecture 8 Section Intro

Lecture 9 Preparing your Image

Lecture 10 Background extension - enlarging your virtual canvas!

Lecture 11 Adding Detail - what do do when you end up with missing pixels!

Lecture 12 Image Fixes - how to fix any parts of your image that have been cropped out

Lecture 13 Exporting Images - some tips for a smooth workflow

Lecture 14 Section End

Section 3: Stepping into Blender 3D - A deep dive into some useful things to know

Lecture 15 Section Intro

Lecture 16 Stepping into Blender 3D

Lecture 17 Image Transparency - everything you need to know about the different types!

Lecture 18 Transparency + Depth of Field - A great combination, but watch out for problems!

Lecture 19 Transparency Artifacts and how to fix them - tricks to make your art look great!

Lecture 20 Shaders and Lighting - How lights and shaders will work together in your scene

Lecture 21 Section End

Section 4: Making A Scene - This is where things REALLY start coming together

Lecture 22 Section Intro

Lecture 23 Making A Scene - putting it all together

Lecture 24 The Complete Scene - Finally, all the pieces are now in place!

Lecture 25 Section End

Section 5: Camera Action! Where you get to be the Film Director

Lecture 26 Section Into

Lecture 27 Camera Action! Now we get to put on our director's hats and start making a movie

Lecture 28 Motion Paths - A simple tip to show how objects are moving around your 3D scene

Lecture 29 The Graph Editor - a beginners guide to some very simple animation techniques

Lecture 30 Adding Motion Blur - How to give your animation some more cinematic effects

Lecture 31 Depth of Field - you decide whats in focus, or not!

Lecture 32 Animated Depth of Field - even MORE power at the click of a button (or two)

Lecture 33 Section End

Section 6: Atmospheric Lighting - the power of light and just the right amount of haze

Lecture 34 Section Intro

Lecture 35 Atmospheric Lighting - If you havent the foggiest idea, start here!

Lecture 36 Adding Lights - You'll find this bit extremely illuminating

Lecture 37 Area Lights - yes, lights are square now. Or rectangles, or whatever you like!

Lecture 38 Anisotropic Fog - Dont run away, its simpler than it sounds!

Lecture 39 Section End

Section 7: Maps All Over Displace - everything you wanted to know about displacement maps

Lecture 40 Section Intro

Lecture 41 Maps All Over Displace - what is a displacement map, and how do i make one!

Lecture 42 Blender Displacement Maps - lets see what we can do with displacement in blender

Lecture 43 Displacing the Planes - lets apply what we've learn to our 2D elements!

Lecture 44 Simple Deform modifier - yet another way to add 3d to your 2d shapes!

Lecture 45 Creative Possibilities - Unleash your vision with the power of these techniques!

Lecture 46 Section End

Section 8: Extra Special Effects

Lecture 47 Section Intro

Lecture 48 Extra Special Effects - Getting a little Steamy!

Lecture 49 Smoke Effects Animation - with special guest star, the displacement modifier!

Lecture 50 Candle Animation - wax on, wax off

Lecture 51 Shape Keys - how to add animation to your characters (without being an animator)

Lecture 52 Owl Animation - or "Owlimation"

Lecture 53 Bezier Curve Array - how to use curves and tubes to make special effects

Lecture 54 Shader Magic

Lecture 55 Curve Placement - once you have the magic, where do you put it?

Lecture 56 Final Scene FX

Lecture 57 Section End

Section 9: The Beginning of the End!

Lecture 58 Section Intro

Lecture 59 The Compositor

Lecture 60 Clouds and Haze

Lecture 61 Test Renders

Lecture 62 Smoke Shader Tweaks

Lecture 63 Dust Motes

Lecture 64 Rendering the Animation

Lecture 65 Section End

Section 10: The Grand Finale!

Lecture 66 Section Intro

Lecture 67 The Grand Finale!

Lecture 68 The Directors Cut

Lecture 69 The End

This course is ideal for artists, illustrators, concept artists looking to learn simple techniques to bring their artistic creations to life as 3D animations,Whether youre a working professional, a student, or a committed hobbyist, there'll be plenty for you to get out of this course if you sign up!