Beginning Direct3D Game Programming by Wolfgang Engel [Repost]

Posted By: Free butterfly

Beginning Direct3D Game Programming by Wolfgang Engel
English | June 12, 2003 | ISBN: 193184139X | 428 Pages | PDF | 6 MB

With a detailed explanation of vertex and pixel shader programming, coverage of the new Microsoft HLSL (High Level Shader Language), and greater concentration of the fixed function pipeline, the second edition of this popular reference guide will take you farther than you ever imagined! Written by an industry expert, this book will put an end to your struggle to master the concepts.