Software Engineering for Game Developers (Software Engineering Series)

Posted By: nazarchuk
Software Engineering for Game Developers (Software Engineering Series)

Software Engineering for Game Developers (Software Engineering Series)
Publisher: Course Technology PTR | ISBN: 1592001556 | edition 2004 | PDF | 890 pages | 17 mb

Software engineering leads to better software products. This book teaches readers how to develop games according to a design and follow a standardized approach to game development. It provides a multitude of exercises that show just how software engineering practices can improve your game. All the basic categories of software engineering are covered. Programmers, designers, architects, generalists, software engineers, and game developers seeking knowledge about standard frameworks for games and their relative merits will find this text more than satisfying. Three frameworks (function, object-oriented, and patterned) are presented, contrasted, and fully described through design documents.

Ancient Civilizations: Almanac (Vol.1-Egypt / India)(Vol.2-China / Rome)

Posted By: nazarchuk
Ancient Civilizations: Almanac  (Vol.1-Egypt / India)(Vol.2-China / Rome)

Ancient Civilizations: Almanac (Vol.1-Egypt / India)(Vol.2-China / Rome)
Publisher: UXL | ISBN: 0787639826 | edition 1999 | PDF | 727 pages | 11,5 mb

Provides historical information and interpretation on ancient civilizations in Egypt, Mesopotamia, Asia Minor, China, Africa, Israel, and elsewhere.

Microeconomics of Banking (Repost)

Posted By: nazarchuk
Microeconomics of Banking  (Repost)

Microeconomics of Banking
Publisher: The MIT Press | ISBN: 0262061937 | edition 1997 | PDF | 323 pages | 14,4 mb

Twenty years ago, most banking courses focused on either management or monetary aspects of banking, with no connecting. Since then, a microeconomic theory of banking has developed, mainly through a switch of emphasis from the modeling of risk to the modeling of imperfect information. This asymmetric information model is based on the assumption that different economic agents possess different pieces of information on relevant economic variables, and that they will use the information for their own profit. The model has been extremely useful in explaining the role of banks in the economy. It has also been useful in pointing out structural weaknesses of the banking sector that may justify government intervention–for example, exposure to runs and panics, the persistence of rationing in the credit market, and solvency problems.
Microeconomics of Banking provides a guide to the new theory. Topics include why financial intermediaries exist, the industrial organization approach to banking, optimal contracting between lenders and borrowers, the equilibrium of the credit market, macroeconomic consequences of financial imperfections, individual bank runs and systemic risk, risk management inside the banking firm, and bank regulation. Each chapter ends with a detailed problem set and solutions.

Grzimek's Animal Life Encyclopedia: Vol. 2 Protostomes (Repost)

Posted By: nazarchuk
Grzimek's Animal Life Encyclopedia: Vol. 2 Protostomes  (Repost)

Grzimek's Animal Life Encyclopedia: Vol. 2 Protostomes
Publisher: Gale | ISBN: 0787657786 | edition 2003 | PDF | 589 pages | 42,1 mb

H. C. Bernhard Grzimek hoped his original encyclopedia would "disseminate knowledge of the animals and love for them." This is also a goal of the revised edition; it does not disappoint. All volumes follow a similar organization. Introductory chapters, written in a narrative style, are usually followed by taxonomic chapters and species accounts, which follow a prescribed format. There are no page references from the main account of the species to the illustrations; the index at the end of each volume must be consulted. Color photographs, illustrations, and distribution maps supplement the text. Additional resources include references to books, periodical articles, organizations, and Web sites.

OpenGL Game Programming w/CD (Prima Tech's Game Development) (Repost)

Posted By: nazarchuk
OpenGL Game Programming w/CD (Prima Tech's Game Development) (Repost)

OpenGL Game Programming w/CD (Prima Tech's Game Development)
Publisher: Course Technology PTR | ISBN: 0761533303 | edition 2002 | PDF | 812 pages | 10,6 mb

OpenGL is an application programming interface (API) that exposes hardware features needed to create computer graphics. Unlike Microsoft's Direct3D, which only works on Windows, OpenGL works across all platforms. OpenGL Game Programming is a complete guide to game development using the OpenGL graphics API. Myriad examples are included to demonstrate various concepts such as coloring, texture mapping, blending, lighting, coordinate transforms, 3D modeling, collision detection, and several other key concepts involved in game development. It also covers how to integrate the non-graphical elements of Microsoft's DirectX into OpenGL games so that users can incorporate sound, music, and networking functions. Teaching users how to use OpenGL to create dynamic 3D environments and effects for use in game development, this book covers all the fundamentals so that users can program OpenGL API to its fullest potential. Anyone interested in game development will find the information in this book invaluable as they begin to create dynamic game graphics. Series editor André LaMothe has published numerous magazine articles and is an international best-selling author with over six game programming and 3D graphics titles to his credit.

Complete Idiot's Guide to Healthy Stretching

Posted By: nazarchuk
Complete Idiot's Guide to Healthy Stretching

Complete Idiot's Guide to Healthy Stretching
Publisher: Product Dimensions | ISBN: 0028621271 | edition 1998 | CHM | 352 pages | 13 mb

Complete Idiot's Guide to Healthy Stretching by Alpha

Grzimek's Animal Life Encyclopedia: Lower Metazoans and Lesser Deuterostomes (Repost)

Posted By: nazarchuk
Grzimek's Animal Life Encyclopedia: Lower Metazoans and Lesser Deuterostomes (Repost)

Grzimek's Animal Life Encyclopedia: Lower Metazoans and Lesser Deuterostomes
Publisher: Gale | ISBN: 0787657778 | edition 2003 | PDF | 507 pages | 45 mb

The final volumes of the massive revised Grzimek's Animal Life Encyclopedia have finally rolled off the press. We reviewed volumes 8 to 11 (Birds) in the January 1 & 15, 2003, issue, and volumes 4 and 5 (Fishes), volume 6 (Amphibians), and volume 7 (Reptiles) in the December 1, 2003, issue. Volume 17 is a comprehensive index.
H. C. Bernhard Grzimek hoped his original encyclopedia would "disseminate knowledge of the animals and love for them." This is also a goal of the revised edition; it does not disappoint. All volumes follow a similar organization. Introductory chapters, written in a narrative style, are usually followed by taxonomic chapters and species accounts, which follow a prescribed format. There are no page references from the main account of the species to the illustrations; the index at the end of each volume must be consulted. Color photographs, illustrations, and distribution maps supplement the text. Additional resources include references to books, periodical articles, organizations, and Web sites.

Grzimek's Animal Life Encyclopedia: Insects (Repost)

Posted By: nazarchuk
Grzimek's Animal Life Encyclopedia: Insects (Repost)

Grzimek's Animal Life Encyclopedia: Insects
Publisher: Gale | ISBN: 0787657794 | edition 2003 | PDF | 489 pages | 39,4 mb

The final volumes of the massive revised Grzimek's Animal Life Encyclopedia have finally rolled off the press. We reviewed volumes 8 to 11 (Birds) in the January 1 & 15, 2003, issue, and volumes 4 and 5 (fishes), volume 6 (amphibians), and volume 7 (reptiles) in the December 1, 2003, issue. Volume 17 is a comprehensive index.
H. C. Bernhard Grzimek hoped his original encyclopedia would "disseminate knowledge of the animals and love for them." This is also a goal of the revised edition; it does not disappoint. All volumes follow a similar organization. Introductory chapters, written in a narrative style, are usually followed by taxonomic chapters and species accounts, which follow a prescribed format. There are no page references from the main account of the species to the illustrations; the index at the end of each volume must be consulted. Color photographs, illustrations, and distribution maps supplement the text. Additional resources include references to books, periodical articles, organizations, and Web sites.

Getting Clear on the Basics. The Fundamentals of Technical Diving

Posted By: nazarchuk
Getting Clear on the Basics. The Fundamentals of Technical Diving

Getting Clear on the Basics. The Fundamentals of Technical Diving
Publisher: Global Underwater Explorers | ISBN: N\A | edition 2001 | PDF | 142 pages | 53,8 mb

Written as the manual for GUE's Tech 1 course, this work is one in a series of GUE manuals that seek to establish a baseline for fundamental and advanced diving practices. The overriding assumption tying all these together is that there is a baseline of fundamental skills and procedures that promote safe, efficient, and ultimately fun diving.

Programming Microsoft SQL Server 2000 with Microsoft Visual Basic .Net (Repost)

Posted By: nazarchuk
Programming Microsoft SQL Server 2000 with Microsoft Visual Basic .Net (Repost)

Programming Microsoft SQL Server 2000 with Microsoft Visual Basic .Net
Publisher: Microsoft Press | ISBN: 0735615357 | edition 2002 | PDF | 530 pages | 10,6 mb

Learn how to turn data into solutions with SQL Server 2000, Visual Basic .NET, and XML. Get a fundamental grasp of SQL Server 2000 data access, data manipulation, and data definition T-SQL programming techniques, Visual Basic .NET language enhancements, Microsoft Visual Studio .NET integrated development environment advances, and the state-of-the-art technologies of the .NET framework. If you're looking for expert insights on how to build powerful, secure solutions with SQL Server 2000 and Visual Basic .NET, this is the book for you.

Computer Forensics JumpStart

Posted By: nazarchuk
 Computer Forensics JumpStart

Computer Forensics JumpStart
Publisher: Wiley | ISBN: 078214375X | edition 2004 | CHM | 304 pages | 11,3 mb

At the heart of modern corporate crime and counter-terrorism investigations, computer forensics is now the fastest growing segment of IT and law enforcement. For everyone curious about this hot field, here is an in-depth introduction to the technological, social, and political issues at hand. Sybex’s JumpStart approach is ideal for those interested in computer forensics but not yet sure what it’s all about. It offers a complete overview of the basic skills and available certifications that can help to launch a new career.

Developer to Designer: GUI Design for the Busy Developer (Repost)

Posted By: nazarchuk
Developer to Designer: GUI Design for the Busy Developer (Repost)

Developer to Designer: GUI Design for the Busy Developer
Publisher: Sybex | ISBN: 078214361X | edition 2005 | PDF | 367 pages | 21,7 mb

Programmers undoubtedly agree that poor GUI design produces frustration and lost productivity, while user-oriented GUI design creates software products that are easy to learn and highly efficient to use. If you're a professional developer who wants to learn how to design robust and effective GUIs, this book is for you. It carefully addresses GUI design component by component, covering topics such as user input and navigation, user choices and customization, plus practical GUI design for the Web. With hundreds of examples and real-world anecdotes, Mike Gunderloy follows the same systematic and practical approach that made his recent book "Coder to Developer" immensely popular.

Macromedia ColdFusion MX 7 Web Application Construction Kit

Posted By: nazarchuk
Macromedia ColdFusion MX 7 Web Application Construction Kit

Macromedia ColdFusion MX 7 Web Application Construction Kit
Publisher: Macromedia Press | ISBN: 0321223675 | edition 2005 | CHM | 1440 pages | 36,8 mb

With more than 75 of the Fortune 100 companies using it (and more than 10,000 organizations employing it worldwide), it’s pretty much a given that if you’re developing applications for the Web, you’re going to need to know ColdFusion at some point! Not to worry: Macromedia ColdFusion MX 7 Web Application Construction Kit provides everything you need to start creating Web-based applications immediately—including the latest version of the ColdFusion Web Application Server and development environment. Author and ColdFusion master Ben Forta starts by covering the fundamentals of Web-based database design and then proceeds to show you how to do everything from create data-driven pages to build complete applications, implement security mechanisms, integrate with e-mail, interact with Macromedia Flash, and more. From design and installation to application deployment and troubleshooting, this guide’s got ColdFusion covered, including all the features new to the latest version: structured business reports, rich forms, Enterprise Manager (which lets users cluster multiple ColdFusion servers on a single machine), and more!

Nicopolis 1396

Posted By: nazarchuk
Nicopolis 1396

Nicopolis 1396
Publisher: Osprey Publishing | ISBN: 1841762784 | edition 2001 | PDF | 90 pages | 31,2 mb

By the second half of the 14th century, the once mighty Byzantine Empire had been reduced to little more than the city of Constantinople. In 1391 the Ottoman ruler Sultan Bayazid I 'The Lightning' besieged the city. Pope Boniface IX preached a crusade and a French-led army of 10,000 marched east. At Nicopolis they met the Ottoman army in battle. Ignoring the advice of their Hungarian and Transylvanian allies the Crusaders charged the Turks and were in turn smashed by the Ottoman heavy cavalry. This book details how the last Crusade ended on the banks of the Danube as the Crusaders desperately sought to escape from the pursuing Turks.

C# School 14 lessons to get you started with C# and .NET

Posted By: nazarchuk
C# School 14 lessons to get you started with C# and .NET

C# School 14 lessons to get you started with C# and .NET
Publisher: Faraz Rasheed | ISBN: N\A | edition 2006 | PDF | 338 pages | 25,7 mb

The book is divided in to three progressive levels. In the first beginner stage the author discusses the .Net Framework, C# Language Fundamentals and Object Oriented Programming. In the second intermediate section he goes into depth with Object Oriented constructs such as inheritance, polymorphism, abstract classes, interfaces, structures, enumerations and exceptions. In the third and final advanced section he delves into what is required to implement real world applications using C# with Base Libraries, focusing on topics such as Collections, Delegates, Events and Windows Programming with a number of control, as well as Data Access with ADO.Net, Threads and Streams.