Phillip Kerman, «ActionScripting in Flash MX»
New Riders Press | ISBN 0735712956 | 2002 Year | CHM | 6,1 Mb | 720 Pages
New Riders Press | ISBN 0735712956 | 2002 Year | CHM | 6,1 Mb | 720 Pages
Tap into the full power of Flash MX by learning how and when to employ ActionScripting. ActionScripting in Flash MX is structured into 2 parts. In the Foundation section readers learn general programming theory and how it applies to Flash. Then the book progresses through more complex Flash ActionScripting applications, including functions, arrays, objects, components, and interfacing with external data. Short tasks and real-world analogies demonstrate specific concepts. In the Workshop section, the reader actually builds practical applications that range in complexity from beginner to advanced. At the end of the Workshop section, the reader will actually debug broken scripts.
Book Info
The reader actually builds practical applications that range in complexity from beginner to advanced. At the end of the workshop section, the reader will actually debug broken scripts.
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