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3Ds Max Starter Kit

Posted By: ELK1nG
3Ds Max Starter Kit

3Ds Max Starter Kit
Last updated 9/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 10.73 GB | Duration: 12h 11m

50+ Projects to finally understand and get the best out of 3ds max

What you'll learn

Course description 3ds Max is a powerful, deep, and multifaceted program, so there's always more to learn. This weekly series aims to keep you on top of the la

3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design,

Learn how to get around the 3ds Max interface and customize it to suit your preferences. Discover how to model different objects using splines, polygons, subdiv

3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design,

Requirements

no

Description

3ds Max is a powerful, deep, and multifaceted program, so there's always more to learn. This weekly series aims to keep you on top of the latest tools and techniques, and introduces fresh perspectives on traditional methods for architectural and product visualization, animation, visual effects, games and virtual worlds, and motion graphics. Instructor Marcelo presents a new topic on every chapter, spanning the full range of 3D graphics tasks, including modeling, rigging and animation, shading and lighting, camera operation, and rendering. He gives special attention to streamlining workflows, such as automation of time-consuming tasks, so your productions run more smoothly and efficiently.This course is a workshop where the student will complete 50 differents real life projects that will touch every single aspect of this complicated software.At the end the student will be able to put together complex compositions and render to a high resolution using Standard tools included in the original software.This course is dedicated to those who have no previous or very little exposure to the software.3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from sculpting and texturing to lighting and rendering. This course covers 3ds Max from the ground up, providing an overview of the entire package, as well as essential skills that 3D artists need to create professional models and animations. Learn how to get around the 3ds Max interface and customize it to suit your preferences. Discover how to model different objects using splines, polygons, subdivision surfaces, and freeform modeling.

Overview

Section 1: Introduction

Lecture 1 viewports

Lecture 2 move, rotate, scale

Lecture 3 copy

Lecture 4 selection

Lecture 5 pivot

Lecture 6 hide / freeze selections

Section 2: parametric shapes

Lecture 7 parametric shapes

Lecture 8 concrete bench

Lecture 9 small wood stool

Lecture 10 coffe table

Lecture 11 wood chair

Lecture 12 small wood stool2

Lecture 13 side table

Lecture 14 side table 2

Lecture 15 side table 3

Lecture 16 side table 4

Lecture 17 bedside table

Lecture 18 parson table

Lecture 19 bar table

Lecture 20 coffe table 2

Lecture 21 bedside table 2

Lecture 22 wood bench

Lecture 23 book shelf

Lecture 24 bedside table 3

Lecture 25 3d text

Section 3: splines shapes

Lecture 26 splines shapes

Lecture 27 stylish plywood bench

Lecture 28 wood chair

Lecture 29 antique table

Section 4: editable poligones

Lecture 30 ep intro

Lecture 31 demo

Lecture 32 rustic wood stool

Lecture 33 solid wood stool

Lecture 34 end table

Lecture 35 endtable2

Lecture 36 endtable 3

Lecture 37 concrete stool

Lecture 38 wood endtable

Lecture 39 z bench

Lecture 40 x table

Lecture 41 park bench

Lecture 42 bar stool

Lecture 43 wood bench

Section 5: compound objects

Lecture 44 co intro

Lecture 45 museum bench

Lecture 46 square coffee table

Lecture 47 hole stool

Lecture 48 black little stool

Lecture 49 small stool

Section 6: modifiers

Lecture 50 intro

Lecture 51 diner chair

Lecture 52 diner chair2

Lecture 53 clay table

Section 7: materials

Lecture 54 materials intro

Lecture 55 materials bump map

Lecture 56 materials parameters

Lecture 57 materials parameters 2

Lecture 58 materials multi sub

Lecture 59 materials cutout map

Lecture 60 materials cutout map2

Section 8: case study home office

Lecture 61 the room

Lecture 62 the window

Lecture 63 importing objects

Lecture 64 importing objects2

Lecture 65 importing objects 3

Section 9: creating a scene

Lecture 66 creating a scene intro

Lecture 67 camera intro

Lecture 68 light intro

Lecture 69 standard lights

Lecture 70 exposure control

Lecture 71 rendering

Section 10: post production

Lecture 72 ambient occlusion

Lecture 73 Photoshop

students and professionals of architecture interior design and product design