Introduction to 3D Game Engine Design Using DirectX 9 and C# by Lynn Thomas Harrison

Posted By: Alexpal
84043
Introduction to 3D Game Engine Design Using DirectX 9 and C# by Lynn Thomas Harrison
Publisher: Apress; 1 edition (August 20, 2003) | ISBN: 1590590813 | CHM | 3,1 Mb | 424 pages

Microsoft DirectX is an advanced suite of multimedia APIs built directly into Microsoft Windows operating systems. DirectX provides a standard development platform for Windows-based PCs by enabling software developers to access specialized hardware features without having to write hardware-specific code. DirectX was first introduced in 1995 and is the recognized standard for multimedia application development on the Windows platform. Introduction to 3D Game Engine Design Using DirectX 9 and C# will illustrate the process of creating a simple 3D game engine. During this process many facets of the DirectX 9 software will be demonstrated. The C# language is used to show the power of developing a game using a Rapid Application Development (RAD) language. During the course of the book, readers will learn to develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play.


DOWNLOAD from RAPIDSHARE

or mirror:
DOWNLOAD from DEPOSITFILES



––––––––––––––––––––––––––––––––––––––––––-
Introduction to 3D Game Engine Design Using DirectX 9 and C#   by Lynn Thomas Harrison
My eBooks links (5000+) - links and descriptions
version 10 (Oct 11 2006) [1 Mb] | Format: txt
Download eBooks list from Rapidshare
Download eBooks list from Depositfiles
Download eBooks list from Oxyshare

My other (NON eBooks) links:
(for the different reasons much of these folders was not published on AvaxHome)
Folder N1 (FULL. 500 items). Welcome to F1!
Folder N2 (Daily additions!). Welcome to F2!
Password to folders: www.AvaxHome.ru