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Gnomon Workshop - Creature Design With Aaron Sims Vol. 1 & 2

Posted By: corbel
Gnomon Workshop - Creature Design With Aaron Sims Vol. 1 & 2

Gnomon Workshop - Creature Design With Aaron Sims Vol. 1 & 2 | 3.17Gb

In the first of two DVDs, Aaron Sims illustrates the techniques he uses when designing creatures for movies. As the character’s facial features are the first and most important part of designing characters in film, this DVD concentrates on creating the character head. Using Photoshop, XSI and ZBrush, Aaron shows you how to accomplish stunning designs that can be easily altered for other designs. Speed is an important aspect of character design in production, which Aaron demonstrates by showing you how his process helps you design within a production environment.

Home Page: http://www.thegnomonworkshop.c...-Design-with-Aaron-Sims-Vol.-1

Topic Covered:
* Designing in Photoshop
* Modeling a Creature Head in XSI
* Texturing in XSI
* Lighting and Rendering in XSI
* Painting Final details in Photoshop
* Using XSI to Model Shapes for ZBrush
* Detailing and Texturing in ZBrush

Chapters:
1. Designing in Photoshop
2. Modeling a Quick Head in XSI
3. Texturing, Lighting and Rendering in XSI
4. Painting Final Details with Photoshop
5. Using XSI to Model Shapes for ZBrush
6. Using ZBrush to Detail and Texture
7. Rendering in XSI
8. Painting Final Details with Photoshop

Aaron Sims’ second DVD illustrates the process of designing a full character in a 3D environment. Starting by creating a quick concept in Photoshop, Aaron models the character in XSI, texturing it in Deep Paint. Aaron shows how to use XSI to build the rig and pose the character, and then sets it in an environment where he lights and renders it. Finally, he finishes the piece in Photoshop, showing you techniques to give your design a refined and completed look.

Home Page:http://www.thegnomonworkshop.c...-Design-with-Aaron-Sims-Vol.-2

Topic Covered:
* Designing in Photoshop
* Modeling a Creature Head in XSI
* Texturing in XSI
* Lighting and Rendering in XSI
* Painting Final details in Photoshop
* Using XSI to Model Shapes for ZBrush
* Detailing and Texturing in ZBrush

Chapters:
1. Drawing in Photoshop
2. Modeling a Design in XSI
3. Painting Textures in Deep Paint and Photoshop
4. Lighting and Rendering
5. Photoshop Detailing
6. Modeling a Character and Costume in XSI
7. Modeling the Character’s Props
8. Lighting and Texturing in XSI
9. Rigging, Posing, Lighting and Rendering in XSI
10. Final Photoshop Detailing

Rapidshare:
http://rapidshare.com/users/D8ANE5

Hotfile:
http://hotfile.com/list/351305/9bfa02f