Metal Gear Solid: Portable Ops PSP

Posted By: edi1967
Metal Gear Solid: Portable Ops PSP

Metal Gear Solid: Portable Ops
PSP Game | CSO | Multi 6 | 920 Mb

Good things come to those who wait, and for Metal Gear Solid fans eager for an action version of the franchise, it couldn't have come soon enough. While the PSP has seen two Metal Gear games thanks to the good Acid series, the turn based card game didn't necessarily appeal to people looking for stealth action. Now, a year and a half after the PSP launched, Kojima Productions is releasing Portable Ops, a true successor to the gameplay from the console games. But this isn't a generic copy brought over to Sony's handheld; Portable Ops literally stretches the system to its limits, perhaps farther than any other game to date, making this title a must have for PSP owners.

Launching A Legend

Metal Gear Solid: Portable Ops PSP


Metal Gear Solid: Portable Ops PSP


Metal Gear Solid: Portable Ops PSP


Portable Ops is set at the beginning of November 1970, a full six years after the events of Operation Snake Eater. Naked Snake, who's received the title of Big Boss, has walked away from command of FOX, an elite special forces unit. At the start of the game, Snake has been kidnapped, drugged and thrown into a South American jail cell. After a torture session by a former CIA agent and FOX member, Snake is left alone to try to recall the location of a vital secret that's gone missing: The Philosopher's Legacy from Snake Eater is now highly sought after, and Snake is the last known person to have any information about it.

Of course, the situation is far more complicated, as Snake is informed by a fellow detainee by the name of Roy Campbell (who should be familiar to Metal Gear fans). The South American jail is actually part of a forgotten Soviet nuclear missile base designed for first strike attacks on America. Due to d¿tente between the two Cold War countries, the troops and the base have been abandoned to slowly die out on the San Hieronymo Peninsula, which has fostered a large amount of resentment amongst the soldiers. A rogue commander named Gene has decided to hold both Russia and the U.S. hostage by creating a new nation made by and for soldiers, thanks to some highly advanced stolen nuclear technology. Even worse, the FOX unit seems to be involved in Gene's plans, and they question whether or not Snake had a hand in them as well. Essentially, Snake is the most alone that he's ever been on a mission, with no support from the U.S., Russia or even his former unit.