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Alex J. Champandard, AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors (Repost)

Posted By: Direktor69
 Alex J. Champandard,  AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors (Repost)

Alex J. Champandard, AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors
ISBN: 1592730043 | edition 2003 | CHM | 768 pages | 13 mb

Neural networks, decision trees, genetic classifiers: If these are AI concepts you'd like to employ in your own games-and you know your way around C++-this is the book for you! In these pages, leading game AI developer Alex J. Champandard shows you how to create a slew of autonomous synthetic creatures-in the process exploring the techniques and theories central to AI game development. Complex concepts are made easily graspable, even fun, as you apply them to the step-by-step development of your own complete bot.


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