Multiple View Geometry in Computer Vision by Andrew Zisserman
English | 25 Mar. 2004 | ISBN: 0521540518 | 670 Pages | PDF | 10 MB
English | 25 Mar. 2004 | ISBN: 0521540518 | 670 Pages | PDF | 10 MB
A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor.