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Lynda - 3ds Max 2016 New Features

Posted By: U.N.Owen
Lynda - 3ds Max 2016 New Features

Lynda - 3ds Max 2016 New Features
879MB | Duration: 1h 33m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

3ds Max 2016 has arrived. In this course, Aaron F. Ross covers the usability, interoperability, and cinematography improvements that make this an exciting release for 3D artists and animators alike. He'll cover working with start-up templates, importing and exporting Alembic data, and mesh smoothing with OpenSubdiv, but also the new camera features, such as the Physical Camera, which can mimic the exposure, depth of field, motion blur, and tilt-shift perspective corrections of a real-world camera, and the Camera Sequencer, which allows animators to cut between cameras and trim clips nondestructively. Watch to find out how to incorporate these enhancements into your 3D workflow.

* Choosing a workspace
* Creating templates
* Importing and exporting models
* Mesh smoothing with OpenSubdiv
* Creating a physical camera
* Rendering Bokeh and motion blur effects
* Using the Camera Sequencer
* Working with state sets


Lynda - 3ds Max 2016 New Features

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