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Lynda - Foundations of Drawing Cartoon Characters for Animation

Posted By: Max-X
Lynda - Foundations of Drawing Cartoon Characters for Animation

Lynda - Foundations of Drawing Cartoon Characters for Animation
English | Duration: 5h 22m | .Mp4 | h264, yuv420p, 1280x800, 15.00 fps(r) | aac, 48000 Hz, stereo | 839 MB
Genre: E-learning

Learn to draw cartoon characters for classical cel animation, digital animation, comic books, or just for fun. In this course, Dermot O' Connor reviews the basics of character drawing and the principals that underlie effective characters: silhouette, exaggeration, squash and stretch, asymmetry, texture, line weight, and more. Then he focuses on drawing individual body parts—eyes, mouths, hands, and hair—as well as different types of animals, creatures, and objects. Finally, watch Dermot take a drawing from start to finish, creating a memorable character ready for handoff to animators.
Topics include:
Drawing gesture and attitude drawings
Creating thumbnail drawings
Understanding line of action, negative space, exaggeration, and more
Drawing eyes and mouths
Drawing feet and hands
Drawing animals
Going from rough sketch to full-color drawing

Lynda - Foundations of Drawing Cartoon Characters for Animation
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