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High Dynamic Range Imaging for Live Action VFX with Phil Holland

Posted By: serpmolot
High Dynamic Range Imaging for Live Action VFX with Phil Holland

High Dynamic Range Imaging for Live Action VFX with Phil Holland
English | 2011 | mp4 | H264 1280x720 | AAC 2 ch 114 kbps | 1 hr 58 min | 1 GB
eLearning

In this lecture, Phil Holland will be discussing the various techniques and camera rigs required to accurately shoot and process High Dynamic Range (HDR) images for live action visual effects, image based lighting, and creative print use. Beginning with the acquisition of the imagery, Phil discusses terminology and camera equipment necessary to accurately capture 360 degree spherical HDR images. Once the imagery is acquired, the next phase is processing. Phil covers a variety of approaches to processing imagery using a variety of off the shelf software packages including PT Gui, HDR Shop, Adobe® Photoshop and Adobe® Camera Raw. Along the way, Phil will be sharing many of the techniques and camera rigs he has created for use on movie sets and in post-production houses over the last several years.

Topic Covered:
- Cameras, Lenses and Equipment
- Settings for shooting 360 degree panoramic imagery
- Processing in Adobe Camera Raw
- Processing HDRI in HDR Shop
- Stitching and Processing in PT Gui
- Handling Stitching Errors
- Image Touch-ups and Repair

Screenshots:

High Dynamic Range Imaging for Live Action VFX with Phil Holland

High Dynamic Range Imaging for Live Action VFX with Phil Holland

High Dynamic Range Imaging for Live Action VFX with Phil Holland

High Dynamic Range Imaging for Live Action VFX with Phil Holland

High Dynamic Range Imaging for Live Action VFX with Phil Holland

NO MIRRORS PLEASE

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High Dynamic Range Imaging for Live Action VFX with Phil Holland