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Creating Uniformity with Particles in Blender (2012)

Posted By: ParRus
Creating Uniformity with Particles in Blender (2012)

Creating Uniformity with Particles in Blender
English | MP4 + Project files | 1280 x 720 | AVC ~525 kbps | 30 fps
AAC | 132 Kbps | 44.1 KHz | 2 channels | 2 hours | 209 MB
Genre: Video Tutorial / 3D-graphics (2012)

Through this tutorial you’ll learn several techniques for creating a cob of corn and a cactus with particle systems. This includes working with hair strand particles, using objects as particles, distributing the particles along a mesh, adding randomness, and rendering the objects in the Cycles renderer.
More Info: http://cgcookie.com/blender/20...-uniformity-particles-blender/

General
Complete name : blender_particles_uniformity-with-particles.mp4
Format : MPEG-4
Format profile : Base Media
Codec ID : isom
File size : 207 MiB
Duration : 43mn 28s
Overall bit rate : 665 Kbps
Encoded date : UTC 2012-12-13 22:23:12
Tagged date : UTC 2013-02-27 21:09:36
Writing application : Lavf54.1.100
Cover : Yes
tven : 000
rtng : 0
Video #1
ID : 1
Format : AVC
Format/Info : Advanced Video Codec
Format profile : High@L3.1
Format settings, CABAC : Yes
Format settings, ReFrames : 4 frames
Codec ID : avc1
Codec ID/Info : Advanced Video Coding
Duration : 43mn 28s
Bit rate : 525 Kbps
Width : 1 280 pixels
Height : 720 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 30.000 fps
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.019
Stream size : 163 MiB (79%)
Writing library : x264 core 120 r2164 da19765
Encoding settings : cabac=1 / ref=3 / deblock=1:0:0 / analyse=0x3:0x113 / me=hex / subme=7 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=1 / me_range=16 / chroma_me=1 / trellis=1 / 8x8dct=1 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=-2 / threads=12 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / bframes=3 / b_pyramid=2 / b_adapt=1 / b_bias=0 / direct=1 / weightb=1 / open_gop=0 / weightp=2 / keyint=250 / keyint_min=25 / scenecut=40 / intra_refresh=0 / rc_lookahead=40 / rc=crf / mbtree=1 / crf=18.0 / qcomp=0.60 / qpmin=0 / qpmax=69 / qpstep=4 / ip_ratio=1.40 / aq=1:1.00
Language : English
Encoded date : UTC 2012-12-13 22:23:12
Tagged date : UTC 2012-12-13 22:23:12
Audio #2
ID : 2
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : 40
Duration : 43mn 28s
Bit rate mode : Constant
Bit rate : 132 Kbps
Channel(s) : 2 channels
Channel positions : Front: L R
Sampling rate : 44.1 KHz
Compression mode : Lossy
Stream size : 40.3 MiB (20%)
Language : English
Encoded date : UTC 2012-12-13 22:23:12
Tagged date : UTC 2012-12-13 22:23:12
Screenshots

Creating Uniformity with Particles in Blender (2012)

Creating Uniformity with Particles in Blender (2012)

Creating Uniformity with Particles in Blender (2012)

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