ActionScript 3.0 Projects: Game Development with Todd Perkins [Repost]
English | Nov 16, 2007 | mov | SVQ3 880x660 | MP3 1 ch 63 kbps | 5 hrs 39 min | 590 MB
eLearning, Developer, Games, Web | software: ActionScript 3.0, Flash Professional CS3 | level: Intermediate | +Exercise files
English | Nov 16, 2007 | mov | SVQ3 880x660 | MP3 1 ch 63 kbps | 5 hrs 39 min | 590 MB
eLearning, Developer, Games, Web | software: ActionScript 3.0, Flash Professional CS3 | level: Intermediate | +Exercise files
Adobe Certified Instructor Todd Perkins makes ActionScript fun in ActionScript 3.0 Projects: Game Development . He explains the principles of game design and development, then shows how to overcome game-making challenges to create all kinds of games. Todd teaches developers how to deal with case sensitivity, create dynamically moving enemies, add event listeners, determine a win or loss in a game, and add additional features and artificial intelligence. Each set of tutorials covers how to build a game from scratch. Exercise files accompany the tutorials.
Topics include:
- Understanding game development
- Building a shooting game
- Making a Ping-Pong game
- Developing the enemy's artificial intelligence
- Creating a word-guessing game
- Placing tiles in a slider puzzle game
- Creating a tank battle game
- Winning and losing a game
Screenshots: