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Cocos2d Game Development Blueprints (Repost)

Posted By: enmoys
Cocos2d Game Development Blueprints (Repost)

Cocos2d Game Development Blueprints By Jorge Jordan
2015 | 440 Pages | ISBN: 178398788X | EPUB, MOBI, PDF | 71 MB


Design, develop, and create your own successful iOS games using the Cocos2d game engine About This Book Enhance your game development skills by building different types of iOS games in Cocos2d Create games of many different genres using the powerful features of the Cocos2d framework A step-by-step guide with techniques to discover the potential of Cocos2d Game Engine with interesting projects Who This Book Is For Whether you are a passionate gamer, like developing, or are just curious about game development, this book is for you. The book has been written to teach 2D game development to app developers and to teach Objective-C to game developers, as learning Cocos2d is the perfect step for both roles. What You Will Learn Load and control sprites, labels, sounds, and geometrical primitives efficiently to build the core of a game Simulate movement by implementing the parallax effect and running animations Implement turn-based game logic including Game Center Create both iPad-only and universal versions of your games Control your game using touches, an accelerometer, or a virtual game pad Build menus and tutorials and define some artificial intelligence to non-played characters