Beginner's Guide to Create Models in 3ds Max 2016 by Raavi O'Connor
English | Aug. 20, 2015 | ISBN: 1516985419 | 308 Pages | EPUB/PDF | 37.35 MB/58.46 MB
English | Aug. 20, 2015 | ISBN: 1516985419 | 308 Pages | EPUB/PDF | 37.35 MB/58.46 MB
The Beginner’s Guide to Create Models in 3ds Max® 2016 offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning modeling in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max for hard-surface modeling.
TOC Unit M1 - Introduction to 3ds Max - I
Unit M2 - Introduction to 3ds Max - II
Unit M3 - Working with Geometric Primitives and Architectural Objects
Unit M4: Working with Polygons
Unit M5: Graphite Modeling Tools
Unit M6: Working with Shapes
Unit M7: Modifiers
Unit MH1: Hands-on Exercises