Tags
Language
Tags
April 2024
Su Mo Tu We Th Fr Sa
31 1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 1 2 3 4

Getting Started with Unity 5

Posted By: AlenMiler
Getting Started with Unity 5

Getting Started with Unity 5 by Dr. Edward Lavieri
English | May 29, 2015 | ISBN: 1784398314 | 195 Pages | PDF/EPUB/MOBI (True) | 30.5 MB/7.57 MB

This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game.

Leverage the power of Unity 5 to create amazing 3D games

About This Book

Learn to create interactive games with the Unity 5 game engine
Explore advanced features of Unity 5 to help make your games more appealing and successful
A step-by-step guide giving you the perfect start to developing games with Unity 5

Who This Book Is For

If you are a game developer interested in learning Unity 3D from scratch and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity 3D is required.

In Detail

Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets as well as assets created with third-party 3D modeling tools such as Blender.

Moving on, you will create your very own animation clips from within Unity and learn scripting in Unity. You will master exciting concepts including mini-mapping, the game navigation system, sound effects, shadows, and light effects. By the end of the book, you'll have learned advanced topics such as cross-platform considerations that enable your games to run on every platform.