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Unity 4 Game Development Hotshot

Posted By: AlenMiler
Unity 4 Game Development Hotshot

Unity 4 Game Development HOTSHOT by Jate Wittayabundit
English | May 26, 2014 | ISBN: 184969558X | 466 Pages | EPUB/MOBI/PDF (True) | 27.2 MB
With: Code Files | 175 MB

Immerse yourself in the world of high-end game design by partaking in challenging missions. Start off by working with the Sprite Mode, then learn the basics of creating a UI system for an RPG, and work your way through the game virtually embodying your greatest hero or heroine.

Develop spectacular gaming content by exploring and utilizing Unity 4

Overview

Understand the new 2D Sprite and Immediate Mode GUI system (OnGUI()/GUI class) in Unity 4, and the difference between 2D and 3D worlds, with clear instruction and examples.
Learn about Mecanim System, AI programming, editor script, and Character Controller programming including scripting and how to adapt it to your needs.
Create a Menu for an RPG Game - Add Powerups, Weapons, and Armor.

Every project is designed to push your Unity skills to the limit and beyond. You will start by creating a 2D platform game with the new 2D sprite feature and move on to the Unity GUI system. Then, you will create a 3D character and make it move. By the end of this book, you will know how to post the player's score to the hi-score board.

What you will learn from this book

Explore 2D Sprite character animation, rigid body, physics raycast, and camera type
Create custom UI graphics, scripts, a draggable window, and dynamic UI using the Unity GUI system
Code using surface shader programming and learn the basics of shaders
Create a rocket launcher, built-in fire particle effect, and custom particle effect
Load and save with PlayerPrefs and post the hi-score to the database using PHP and MySQL.

Approach

An easy-to-follow hands-on step-by-step project. Each project includes the complete source code and assets having screenshots and diagrams.

Who this book is written for

If you are an experienced user who has a basic knowledge of how to use the Unity game engine, or are an intermediate user who wants to learn more tips and tricks in using the Unity game engine, this book is ideal for you.