Game Graphics Programming by Allen Sherrod
Cengage Learning; 1 edition | June 26, 2008 | English | ISBN: 1584505168 | 673 pages | PDF | 9 MB
Cengage Learning; 1 edition | June 26, 2008 | English | ISBN: 1584505168 | 673 pages | PDF | 9 MB
"Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today's video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result.