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3D Video and Its Applications

Posted By: ChrisRedfield
3D Video and Its Applications

Takashi Matsuyama, Shohei Nobuhara, Takeshi Takai, Tony Tung - 3D Video and Its Applications
Published: 2012-05-31 | ISBN: 1447141199 | PDF | 361 pages | 10 MB


3D video technology is the latest innovation in information media technology. This comprehensive text/reference presents a broad review of state-of-the-art 3D video production technologies and applications. The book opens with a concise introduction to the field, before examining the geometric, photometric, and dynamical design and calibration methods for multi-view camera systems, including practical implementation technologies. A range of algorithms are then described for producing 3D video from the video data captured by these systems. A selection of 3D video applications are also demonstrated. Topics and features: Describes real-time synchronized multi-view video capture, and object tracking with a group of active camerasDiscusses geometric and photometric camera calibration, and 3D video studio design with active camerasExamines 3D shape and motion reconstruction, texture mapping and image rendering, and lighting environment estimationDemonstrates attractive 3D visualization, visual contents analysis and editing, 3D body action analysis, and data compressionHighlights the remaining challenges and the exciting avenues for future research in 3D video technologyDeveloped from more than 15 years of the authors’ research in the field, to inspire others working in this fascinating areaThis informative text will be of great benefit to graduate students and junior researchers wishing to understand the world of 3D video.

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