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Simulating Heterogeneous Crowds with Interactive Behaviors

Posted By: Underaglassmoon
Simulating Heterogeneous Crowds with Interactive Behaviors

Simulating Heterogeneous Crowds with Interactive Behaviors
CRC Press | Programming | Sep 27 2016 | ISBN-10: 1498730361 | 298 pages | pdf | 12.78 mb

by Nuria Pelechano (Editor), Jan M. Allbeck (Editor), Mubbasir Kapadia (Editor), Norman I. Badler (Editor)

This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects that are necessary to achieve plausible crowd behaviors. The book will be a review of the most recent literature in this field that can help professionals and graduate students interested in this field to get up to date with the latest contributions, and open problems for their possible future research. The chapter contributors are well known researchers and practitioners in the field and they include their latest contributions in the different topics required to achieve believable heterogeneous crowd simulation

About the Author
Nuria Pelechano, Universitat Politècnica de Catalunya
Jan M. Allbeck, George Mason University
Mubbasir Kapadia, Disney Research Zurich / Rutgers University
Norman I. Badler, University of Pennsylvania

Topics
Graphic Design
Game Programming
Web Graphics
Graphics & Visualization
Programming Languages



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