Ernest Adams, "Break Into The Game Industry: How to Get A Job Making Video Games"
Publisher: McGraw-Hill | ISBN: 0072226609 | edition 2003 | PDF | 352 pages | 6,7 mb
Publisher: McGraw-Hill | ISBN: 0072226609 | edition 2003 | PDF | 352 pages | 6,7 mb
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created–from start to finish–and much more.
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